The Missing Tickets - Review
Warning: This review may contain some spoilers.
Unlike the other mystery/detective games from the Lemmasoft forums, The Missing Tickets is a light-hearted investigation of a ticket theft, rather than a murder. This is in no way a serious game, as can be seen when the motives of the culprit are revealed, and when playing I really got sucked into The Missing Tickets’ infectious sense of fun. Whilst the story in places is a bit short, this is made up for by the enjoyable and effective way in which it is told.
The characters are mostly based on real life stuffed animals, and this comes through in some of the designs (and I imagine partly in their personalities as well). All of the character sprites are coloured very brightly, which lets them stand out well from the darker backgrounds. Although the character sprites and their personalities aren’t overly refined, this approach works very well in a VN like this.
What struck me most while playing was the overall layout of The Missing Tickets. From the non-static main menu (which doubles as an introduction) to the information sheets on each character, everything is very well designed. The information sheets in particular might be worth including in future mystery games, to reduce the amount of note-taking that a player needs to do.
Whilst playing the game, certain choices will unlock one of the four bonus stories (minigames). Three of the extra games are very short, but Midnight’s extra story (a dating sim type game without the dating) is more substantial and fairly challenging, with multiple endings and three different statistics to juggle.
Overall, The Missing Tickets combines a fun experience with some very effective design features (which are worth looking at for any potential game creators). If you’re looking for an enjoyable way to spend 20-30 minutes, then The Missing Tickets is well worth downloading.
Review by Ignosco
Unlike the other mystery/detective games from the Lemmasoft forums, The Missing Tickets is a light-hearted investigation of a ticket theft, rather than a murder. This is in no way a serious game, as can be seen when the motives of the culprit are revealed, and when playing I really got sucked into The Missing Tickets’ infectious sense of fun. Whilst the story in places is a bit short, this is made up for by the enjoyable and effective way in which it is told.
The characters are mostly based on real life stuffed animals, and this comes through in some of the designs (and I imagine partly in their personalities as well). All of the character sprites are coloured very brightly, which lets them stand out well from the darker backgrounds. Although the character sprites and their personalities aren’t overly refined, this approach works very well in a VN like this.
What struck me most while playing was the overall layout of The Missing Tickets. From the non-static main menu (which doubles as an introduction) to the information sheets on each character, everything is very well designed. The information sheets in particular might be worth including in future mystery games, to reduce the amount of note-taking that a player needs to do.
Whilst playing the game, certain choices will unlock one of the four bonus stories (minigames). Three of the extra games are very short, but Midnight’s extra story (a dating sim type game without the dating) is more substantial and fairly challenging, with multiple endings and three different statistics to juggle.
Overall, The Missing Tickets combines a fun experience with some very effective design features (which are worth looking at for any potential game creators). If you’re looking for an enjoyable way to spend 20-30 minutes, then The Missing Tickets is well worth downloading.
Review by Ignosco
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